Using gamification as a teaching tool to manage EFL learners' speaking anxiety

Gamification can be applied to the field of language education. This study explored the feasibility of using gamification to alleviate EFL students' speaking anxiety in the foreign language classroom by using a mixed quantitative and qualitative approach. The study used McCroskey's (2005)...

詳細記述

保存先:
書誌詳細
第一著者: Lin, Ziyi
フォーマット: Final Year Project / Dissertation / Thesis
出版事項: 2023
主題:
オンライン・アクセス:http://eprints.utar.edu.my/6202/1/2100832_FYP.pdf
http://eprints.utar.edu.my/6202/
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