Using gamification as a teaching tool to manage EFL learners' speaking anxiety
Gamification can be applied to the field of language education. This study explored the feasibility of using gamification to alleviate EFL students' speaking anxiety in the foreign language classroom by using a mixed quantitative and qualitative approach. The study used McCroskey's (2005)...
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フォーマット: | Final Year Project / Dissertation / Thesis |
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2023
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オンライン・アクセス: | http://eprints.utar.edu.my/6202/1/2100832_FYP.pdf http://eprints.utar.edu.my/6202/ |
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