Gamification for Tourist Guide Application
Tourist Guide application is a mobile application that will be useful for all visitors for a holiday. This application (app) is proposed to provide visitor information about attractive places. Through the app, visitors easily find out the most attractive places by using the map as the app will recom...
保存先:
主要な著者: | , , , , , |
---|---|
フォーマット: | 論文 |
言語: | English English |
出版事項: |
UMS Colloquium on Fundamental Research and Application 2020
2021
|
主題: | |
オンライン・アクセス: | https://eprints.ums.edu.my/id/eprint/29284/1/Gamification%20for%20Tourist%20Guide%20Application.pdf https://eprints.ums.edu.my/id/eprint/29284/2/Gamification%20for%20Tourist%20Guide%20Application1.pdf https://eprints.ums.edu.my/id/eprint/29284/ http://tost.unise.org/pdfs/vol8/no3-2/ToST-CoFA2020-335-342-OA.pdf |
タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|
id |
my.ums.eprints.29284 |
---|---|
record_format |
eprints |
spelling |
my.ums.eprints.292842022-02-24T08:56:53Z https://eprints.ums.edu.my/id/eprint/29284/ Gamification for Tourist Guide Application Elinne Yong Aslina Baharum Siti Hasnah Tanalol Dinna @ Nina Mohd. Nizam Farhana Diana Deris Noorsidi Aizuddin Mat Noor TK5101-6720 Telecommunication Including telegraphy, telephone, radio, radar, television Tourist Guide application is a mobile application that will be useful for all visitors for a holiday. This application (app) is proposed to provide visitor information about attractive places. Through the app, visitors easily find out the most attractive places by using the map as the app will recommend visitors the top destination to visit. Thus, it is important as they do not have to waste their time seeking information about the location's place and details. The less attractive of the current system affects the user engagement. Thus, the gamification elements that will be implemented in the app can provide a new way of interaction and engagement in a fun and rewarding way. The elements of gamification that will be implemented are point, reward and challenge. The challenge or mini-game, such as quizzes, will make visitors go to the location to find the answers. Not only that, but the visitors also may receive some reward based on the point they collect for each of the correct answers they give. Hence, the app was developed to provide information about the attractions to users and encourage and motivate the users who visit the places. The methodology used for developing the Tourist Guide app is prototyping. The software will be developed in a few phases, including an initial requirement, design, prototyping, customer evaluation, review and update, and final system development. UMS Colloquium on Fundamental Research and Application 2020 2021 Article PeerReviewed text en https://eprints.ums.edu.my/id/eprint/29284/1/Gamification%20for%20Tourist%20Guide%20Application.pdf text en https://eprints.ums.edu.my/id/eprint/29284/2/Gamification%20for%20Tourist%20Guide%20Application1.pdf Elinne Yong and Aslina Baharum and Siti Hasnah Tanalol and Dinna @ Nina Mohd. Nizam and Farhana Diana Deris and Noorsidi Aizuddin Mat Noor (2021) Gamification for Tourist Guide Application. Transactions on Science and Technology, 8. 335 -342. ISSN 2289-8786 http://tost.unise.org/pdfs/vol8/no3-2/ToST-CoFA2020-335-342-OA.pdf |
institution |
Universiti Malaysia Sabah |
building |
UMS Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Malaysia Sabah |
content_source |
UMS Institutional Repository |
url_provider |
http://eprints.ums.edu.my/ |
language |
English English |
topic |
TK5101-6720 Telecommunication Including telegraphy, telephone, radio, radar, television |
spellingShingle |
TK5101-6720 Telecommunication Including telegraphy, telephone, radio, radar, television Elinne Yong Aslina Baharum Siti Hasnah Tanalol Dinna @ Nina Mohd. Nizam Farhana Diana Deris Noorsidi Aizuddin Mat Noor Gamification for Tourist Guide Application |
description |
Tourist Guide application is a mobile application that will be useful for all visitors for a holiday. This application (app) is proposed to provide visitor information about attractive places. Through the app, visitors easily find out the most attractive places by using the map as the app will recommend visitors the top destination to visit. Thus, it is important as they do not have to waste their time seeking information about the location's place and details. The less attractive of the current system affects the user engagement. Thus, the gamification elements that will be implemented in the app can provide a new way of interaction and engagement in a fun and rewarding way. The elements of gamification that will be implemented are point, reward and challenge. The challenge or mini-game, such as quizzes, will make visitors go to the location to find the answers. Not only that, but the visitors also may receive some reward based on the point they collect for each of the correct answers they give. Hence, the app was developed to provide information about the attractions to users and encourage and motivate the users who visit the places. The methodology used for developing the Tourist Guide app is prototyping. The software will be developed in a few phases, including an initial requirement, design, prototyping, customer evaluation, review and update, and final system development. |
format |
Article |
author |
Elinne Yong Aslina Baharum Siti Hasnah Tanalol Dinna @ Nina Mohd. Nizam Farhana Diana Deris Noorsidi Aizuddin Mat Noor |
author_facet |
Elinne Yong Aslina Baharum Siti Hasnah Tanalol Dinna @ Nina Mohd. Nizam Farhana Diana Deris Noorsidi Aizuddin Mat Noor |
author_sort |
Elinne Yong |
title |
Gamification for Tourist Guide Application |
title_short |
Gamification for Tourist Guide Application |
title_full |
Gamification for Tourist Guide Application |
title_fullStr |
Gamification for Tourist Guide Application |
title_full_unstemmed |
Gamification for Tourist Guide Application |
title_sort |
gamification for tourist guide application |
publisher |
UMS Colloquium on Fundamental Research and Application 2020 |
publishDate |
2021 |
url |
https://eprints.ums.edu.my/id/eprint/29284/1/Gamification%20for%20Tourist%20Guide%20Application.pdf https://eprints.ums.edu.my/id/eprint/29284/2/Gamification%20for%20Tourist%20Guide%20Application1.pdf https://eprints.ums.edu.my/id/eprint/29284/ http://tost.unise.org/pdfs/vol8/no3-2/ToST-CoFA2020-335-342-OA.pdf |
_version_ |
1760230678468755456 |
score |
13.252575 |