Gamification for Tourist Guide Application

Tourist Guide application is a mobile application that will be useful for all visitors for a holiday. This application (app) is proposed to provide visitor information about attractive places. Through the app, visitors easily find out the most attractive places by using the map as the app will recom...

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Main Authors: Elinne Yong, Aslina Baharum, Siti Hasnah Tanalol, Dinna @ Nina Mohd. Nizam, Farhana Diana Deris, Noorsidi Aizuddin Mat Noor
格式: Article
语言:English
English
出版: UMS Colloquium on Fundamental Research and Application 2020 2021
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在线阅读:https://eprints.ums.edu.my/id/eprint/29284/1/Gamification%20for%20Tourist%20Guide%20Application.pdf
https://eprints.ums.edu.my/id/eprint/29284/2/Gamification%20for%20Tourist%20Guide%20Application1.pdf
https://eprints.ums.edu.my/id/eprint/29284/
http://tost.unise.org/pdfs/vol8/no3-2/ToST-CoFA2020-335-342-OA.pdf
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spelling my.ums.eprints.292842022-02-24T08:56:53Z https://eprints.ums.edu.my/id/eprint/29284/ Gamification for Tourist Guide Application Elinne Yong Aslina Baharum Siti Hasnah Tanalol Dinna @ Nina Mohd. Nizam Farhana Diana Deris Noorsidi Aizuddin Mat Noor TK5101-6720 Telecommunication Including telegraphy, telephone, radio, radar, television Tourist Guide application is a mobile application that will be useful for all visitors for a holiday. This application (app) is proposed to provide visitor information about attractive places. Through the app, visitors easily find out the most attractive places by using the map as the app will recommend visitors the top destination to visit. Thus, it is important as they do not have to waste their time seeking information about the location's place and details. The less attractive of the current system affects the user engagement. Thus, the gamification elements that will be implemented in the app can provide a new way of interaction and engagement in a fun and rewarding way. The elements of gamification that will be implemented are point, reward and challenge. The challenge or mini-game, such as quizzes, will make visitors go to the location to find the answers. Not only that, but the visitors also may receive some reward based on the point they collect for each of the correct answers they give. Hence, the app was developed to provide information about the attractions to users and encourage and motivate the users who visit the places. The methodology used for developing the Tourist Guide app is prototyping. The software will be developed in a few phases, including an initial requirement, design, prototyping, customer evaluation, review and update, and final system development. UMS Colloquium on Fundamental Research and Application 2020 2021 Article PeerReviewed text en https://eprints.ums.edu.my/id/eprint/29284/1/Gamification%20for%20Tourist%20Guide%20Application.pdf text en https://eprints.ums.edu.my/id/eprint/29284/2/Gamification%20for%20Tourist%20Guide%20Application1.pdf Elinne Yong and Aslina Baharum and Siti Hasnah Tanalol and Dinna @ Nina Mohd. Nizam and Farhana Diana Deris and Noorsidi Aizuddin Mat Noor (2021) Gamification for Tourist Guide Application. Transactions on Science and Technology, 8. 335 -342. ISSN 2289-8786 http://tost.unise.org/pdfs/vol8/no3-2/ToST-CoFA2020-335-342-OA.pdf
institution Universiti Malaysia Sabah
building UMS Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sabah
content_source UMS Institutional Repository
url_provider http://eprints.ums.edu.my/
language English
English
topic TK5101-6720 Telecommunication Including telegraphy, telephone, radio, radar, television
spellingShingle TK5101-6720 Telecommunication Including telegraphy, telephone, radio, radar, television
Elinne Yong
Aslina Baharum
Siti Hasnah Tanalol
Dinna @ Nina Mohd. Nizam
Farhana Diana Deris
Noorsidi Aizuddin Mat Noor
Gamification for Tourist Guide Application
description Tourist Guide application is a mobile application that will be useful for all visitors for a holiday. This application (app) is proposed to provide visitor information about attractive places. Through the app, visitors easily find out the most attractive places by using the map as the app will recommend visitors the top destination to visit. Thus, it is important as they do not have to waste their time seeking information about the location's place and details. The less attractive of the current system affects the user engagement. Thus, the gamification elements that will be implemented in the app can provide a new way of interaction and engagement in a fun and rewarding way. The elements of gamification that will be implemented are point, reward and challenge. The challenge or mini-game, such as quizzes, will make visitors go to the location to find the answers. Not only that, but the visitors also may receive some reward based on the point they collect for each of the correct answers they give. Hence, the app was developed to provide information about the attractions to users and encourage and motivate the users who visit the places. The methodology used for developing the Tourist Guide app is prototyping. The software will be developed in a few phases, including an initial requirement, design, prototyping, customer evaluation, review and update, and final system development.
format Article
author Elinne Yong
Aslina Baharum
Siti Hasnah Tanalol
Dinna @ Nina Mohd. Nizam
Farhana Diana Deris
Noorsidi Aizuddin Mat Noor
author_facet Elinne Yong
Aslina Baharum
Siti Hasnah Tanalol
Dinna @ Nina Mohd. Nizam
Farhana Diana Deris
Noorsidi Aizuddin Mat Noor
author_sort Elinne Yong
title Gamification for Tourist Guide Application
title_short Gamification for Tourist Guide Application
title_full Gamification for Tourist Guide Application
title_fullStr Gamification for Tourist Guide Application
title_full_unstemmed Gamification for Tourist Guide Application
title_sort gamification for tourist guide application
publisher UMS Colloquium on Fundamental Research and Application 2020
publishDate 2021
url https://eprints.ums.edu.my/id/eprint/29284/1/Gamification%20for%20Tourist%20Guide%20Application.pdf
https://eprints.ums.edu.my/id/eprint/29284/2/Gamification%20for%20Tourist%20Guide%20Application1.pdf
https://eprints.ums.edu.my/id/eprint/29284/
http://tost.unise.org/pdfs/vol8/no3-2/ToST-CoFA2020-335-342-OA.pdf
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score 13.252575