Gamification in a Blended Learning Environment: The Mojo of ClassDojo
Although ClassDojo can be directly used, this chapter reports how it was applied to a course through gamified modules. The modules were designed using the core drives in Octalysis model. There are 8 core drives in the model, but the study only applied four core drives: Epic meaning and calling, Deve...
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フォーマット: | 図書の章 |
言語: | English |
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Penerbit Universiti Pendidikan Sultan Idris
2021
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オンライン・アクセス: | http://ir.unimas.my/id/eprint/33623/1/bookchapter_kmchuah.pdf http://ir.unimas.my/id/eprint/33623/ |
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