The effect of computer-based instructional games in teaching subject verb agreement
The purpose of this research is to investigate the effect of using instructional video games in terms of students’ attitude and meaningful learning process when using instructional games to learn how to follow the Subject Verb Agreement (SVA) rules, to study the effect to their academic achievement,...
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フォーマット: | 学位論文 |
言語: | English |
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2014
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オンライン・アクセス: | http://eprints.utm.my/id/eprint/48643/1/NoorShareezaAzzuraShahruddinMFP2014.pdf http://eprints.utm.my/id/eprint/48643/ http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:79367?queryType=vitalDismax&query=The+effect+of+computer-based+instructional+games+in+teaching+subject+verb+agreement&public=true |
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http://eprints.utm.my/id/eprint/48643/1/NoorShareezaAzzuraShahruddinMFP2014.pdfhttp://eprints.utm.my/id/eprint/48643/
http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:79367?queryType=vitalDismax&query=The+effect+of+computer-based+instructional+games+in+teaching+subject+verb+agreement&public=true