Review of gamified MOOC’s impact toward learner’s motivation in learning effectiveness context

Massive Open Online Courses (MOOC) have become a strong support for building a ubiquitous learning environment typically during Covid19 pandemic. Although more and more Internet users are willing to try MOOC, the problems corresponding to users’ free and autonomous learning are a poor learning exper...

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書誌詳細
主要な著者: Tan, Wei Kian, Sunar, Mohd. Shahrizal, Goh, Eg Su
フォーマット: Conference or Workshop Item
出版事項: 2022
主題:
オンライン・アクセス:http://eprints.utm.my/id/eprint/99394/
http://dx.doi.org/10.1007/978-3-030-99188-3_12
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