Segaran, K. (2021). The effects of avatar realism levels on students emotion and motivation in a digital game-based learning. Tanjong Malim.
シカゴスタイル引用形Segaran, Kogilathah. The Effects of Avatar Realism Levels On Students Emotion and Motivation in a Digital Game-based Learning. Tanjong Malim, 2021.
MLA引用形式Segaran, Kogilathah. The Effects of Avatar Realism Levels On Students Emotion and Motivation in a Digital Game-based Learning. Tanjong Malim, 2021.
警告: この引用は必ずしも正確ではありません.