Environmental fluctuation: player awareness and adaptability in platform adventure game
This paper will discuss the game the group worked on for two semesters as part of their Final Year Project (FYP). Chapter 2 explores the literature to comprehend the findings of earlier studies linked to the author’s research topic of "Environmental Fluctuation: Player Awareness and Adaptab...
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my-utar-eprints.64012024-06-16T04:20:20Z Environmental fluctuation: player awareness and adaptability in platform adventure game Leong, Xue Qian QA75 Electronic computers. Computer science QA76 Computer software This paper will discuss the game the group worked on for two semesters as part of their Final Year Project (FYP). Chapter 2 explores the literature to comprehend the findings of earlier studies linked to the author’s research topic of "Environmental Fluctuation: Player Awareness and Adaptability in Platform Adventure Game." The following chapters will cover the research methodology, results, and discussion. First of all, PolyMasters, a four-person development team, was formed for the Game Studies FYP. There are two game developers (the author, Leong Xue Qian, and Leong Wan Yi) and two game designers (Ho Keen Mun and Wong Zi Ming), with the developers working on programming and the designers working on design and art. Besides, Chroma Journey: The Last Guardian (Chroma Journey) and Graveyard Manager are two game ideas that have been presented. After careful review and discussion, Chroma Journey has been chosen for the future development in view of members' experience and increased interest in a revised game concept. The second proposal, Graveyard Manager is a 3D first-person perspective horror game where the player plays as a cemetery caretaker facing supernatural disturbances. As the player, you need to exorcise the restless spirits and survive. In the game, the player will take on the role of Ming, a destitute youngster, doing the cleaning chore and will be provided visual cues as time passes. It is crucial to choose wisely and exorcise the right grave because the player's choices will determine three different outcomes. 2024 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/6401/1/2001345_LeongXueQian_ResearchFYP.pdf Leong, Xue Qian (2024) Environmental fluctuation: player awareness and adaptability in platform adventure game. Final Year Project, UTAR. http://eprints.utar.edu.my/6401/ |
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Universiti Tunku Abdul Rahman |
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QA75 Electronic computers. Computer science QA76 Computer software |
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QA75 Electronic computers. Computer science QA76 Computer software Leong, Xue Qian Environmental fluctuation: player awareness and adaptability in platform adventure game |
description |
This paper will discuss the game the group worked on for two
semesters as part of their Final Year Project (FYP). Chapter 2 explores the literature to comprehend the findings of earlier studies linked to the author’s research topic of "Environmental Fluctuation: Player Awareness and
Adaptability in Platform Adventure Game." The following chapters will cover the research methodology, results, and discussion.
First of all, PolyMasters, a four-person development team, was formed for the Game Studies FYP. There are two game developers (the author, Leong Xue Qian, and Leong Wan Yi) and two game designers (Ho Keen Mun and Wong Zi Ming),
with the developers working on programming and the designers working on design and art.
Besides, Chroma Journey: The Last Guardian (Chroma Journey) and Graveyard Manager are two game ideas that have been presented. After careful review and discussion, Chroma Journey has been chosen for the future development in view
of members' experience and increased interest in a revised game concept.
The second proposal, Graveyard Manager is a 3D first-person perspective horror game where the player plays as a cemetery caretaker facing supernatural disturbances. As the player, you need to exorcise the restless spirits and survive.
In the game, the player will take on the role of Ming, a destitute youngster, doing the cleaning chore and will be provided visual cues as time passes. It is crucial
to choose wisely and exorcise the right grave because the player's choices will determine three different outcomes. |
format |
Final Year Project / Dissertation / Thesis |
author |
Leong, Xue Qian |
author_facet |
Leong, Xue Qian |
author_sort |
Leong, Xue Qian |
title |
Environmental fluctuation: player awareness and adaptability in platform adventure game |
title_short |
Environmental fluctuation: player awareness and adaptability in platform adventure game |
title_full |
Environmental fluctuation: player awareness and adaptability in platform adventure game |
title_fullStr |
Environmental fluctuation: player awareness and adaptability in platform adventure game |
title_full_unstemmed |
Environmental fluctuation: player awareness and adaptability in platform adventure game |
title_sort |
environmental fluctuation: player awareness and adaptability in platform adventure game |
publishDate |
2024 |
url |
http://eprints.utar.edu.my/6401/1/2001345_LeongXueQian_ResearchFYP.pdf http://eprints.utar.edu.my/6401/ |
_version_ |
1802982272621608960 |
score |
13.252575 |