Environmental fluctuation: player awareness and adaptability in platform adventure game

This paper will discuss the game the group worked on for two semesters as part of their Final Year Project (FYP). Chapter 2 explores the literature to comprehend the findings of earlier studies linked to the author’s research topic of "Environmental Fluctuation: Player Awareness and Adaptab...

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第一著者: Leong, Xue Qian
フォーマット: Final Year Project / Dissertation / Thesis
出版事項: 2024
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spelling my-utar-eprints.64012024-06-16T04:20:20Z Environmental fluctuation: player awareness and adaptability in platform adventure game Leong, Xue Qian QA75 Electronic computers. Computer science QA76 Computer software This paper will discuss the game the group worked on for two semesters as part of their Final Year Project (FYP). Chapter 2 explores the literature to comprehend the findings of earlier studies linked to the author’s research topic of "Environmental Fluctuation: Player Awareness and Adaptability in Platform Adventure Game." The following chapters will cover the research methodology, results, and discussion. First of all, PolyMasters, a four-person development team, was formed for the Game Studies FYP. There are two game developers (the author, Leong Xue Qian, and Leong Wan Yi) and two game designers (Ho Keen Mun and Wong Zi Ming), with the developers working on programming and the designers working on design and art. Besides, Chroma Journey: The Last Guardian (Chroma Journey) and Graveyard Manager are two game ideas that have been presented. After careful review and discussion, Chroma Journey has been chosen for the future development in view of members' experience and increased interest in a revised game concept. The second proposal, Graveyard Manager is a 3D first-person perspective horror game where the player plays as a cemetery caretaker facing supernatural disturbances. As the player, you need to exorcise the restless spirits and survive. In the game, the player will take on the role of Ming, a destitute youngster, doing the cleaning chore and will be provided visual cues as time passes. It is crucial to choose wisely and exorcise the right grave because the player's choices will determine three different outcomes. 2024 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/6401/1/2001345_LeongXueQian_ResearchFYP.pdf Leong, Xue Qian (2024) Environmental fluctuation: player awareness and adaptability in platform adventure game. Final Year Project, UTAR. http://eprints.utar.edu.my/6401/
institution Universiti Tunku Abdul Rahman
building UTAR Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tunku Abdul Rahman
content_source UTAR Institutional Repository
url_provider http://eprints.utar.edu.my
topic QA75 Electronic computers. Computer science
QA76 Computer software
spellingShingle QA75 Electronic computers. Computer science
QA76 Computer software
Leong, Xue Qian
Environmental fluctuation: player awareness and adaptability in platform adventure game
description This paper will discuss the game the group worked on for two semesters as part of their Final Year Project (FYP). Chapter 2 explores the literature to comprehend the findings of earlier studies linked to the author’s research topic of "Environmental Fluctuation: Player Awareness and Adaptability in Platform Adventure Game." The following chapters will cover the research methodology, results, and discussion. First of all, PolyMasters, a four-person development team, was formed for the Game Studies FYP. There are two game developers (the author, Leong Xue Qian, and Leong Wan Yi) and two game designers (Ho Keen Mun and Wong Zi Ming), with the developers working on programming and the designers working on design and art. Besides, Chroma Journey: The Last Guardian (Chroma Journey) and Graveyard Manager are two game ideas that have been presented. After careful review and discussion, Chroma Journey has been chosen for the future development in view of members' experience and increased interest in a revised game concept. The second proposal, Graveyard Manager is a 3D first-person perspective horror game where the player plays as a cemetery caretaker facing supernatural disturbances. As the player, you need to exorcise the restless spirits and survive. In the game, the player will take on the role of Ming, a destitute youngster, doing the cleaning chore and will be provided visual cues as time passes. It is crucial to choose wisely and exorcise the right grave because the player's choices will determine three different outcomes.
format Final Year Project / Dissertation / Thesis
author Leong, Xue Qian
author_facet Leong, Xue Qian
author_sort Leong, Xue Qian
title Environmental fluctuation: player awareness and adaptability in platform adventure game
title_short Environmental fluctuation: player awareness and adaptability in platform adventure game
title_full Environmental fluctuation: player awareness and adaptability in platform adventure game
title_fullStr Environmental fluctuation: player awareness and adaptability in platform adventure game
title_full_unstemmed Environmental fluctuation: player awareness and adaptability in platform adventure game
title_sort environmental fluctuation: player awareness and adaptability in platform adventure game
publishDate 2024
url http://eprints.utar.edu.my/6401/1/2001345_LeongXueQian_ResearchFYP.pdf
http://eprints.utar.edu.my/6401/
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score 13.252575