The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar

The acceptance of 3D product in the market is now gaining significant momentum. Nowadays, there are abundance of respectable 3D product on the market, which is applied to various fields including entertainment, training, planning, e-commerce, and data visualization. This thesis project is about i...

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主要作者: Saidina omar, Ainun Maziah
格式: Thesis
語言:English
出版: 2004
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在線閱讀:http://ir.uitm.edu.my/id/eprint/938/1/TD_AINUN%20MAZIAH%20SAIDINA%20OMAR%20CS%2004_5%201.pdf
http://ir.uitm.edu.my/id/eprint/938/
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spelling my.uitm.ir.9382017-02-02T02:54:22Z http://ir.uitm.edu.my/id/eprint/938/ The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar Saidina omar, Ainun Maziah Programming. Rule-based programming. Backtrack programming The acceptance of 3D product in the market is now gaining significant momentum. Nowadays, there are abundance of respectable 3D product on the market, which is applied to various fields including entertainment, training, planning, e-commerce, and data visualization. This thesis project is about implementing 3D model of the selected object, which is the KL Sentral building. This project was developed using such a technology by focusing on the KL Sentral building as the experimental model. There is a big contrast between 2D and 3D product. It was proven that 3D product have the ability to attract more user than conventional 2D product. However 3D product is not easy to develop as compared to the 2D product. This project provide us with ideas and processes involved in order to make interactive 3D product and what has to be considered to make it a successful one. It is hope that this simulation approach will reflect the user of the KL Sentral's towards attitudes, perspectives and belief in order to familiarize themselves with the KL Sentral environment and facilities without wasting their time and confidence. To develop this project, Softimage XSI 4.0 was used to develop the 3D model, Macromedia Director MX as the platform, Macromedia Firework and SwishMax to develop attractive elements. Those software were chosen because of their compatibility performance and reliability. This project can be used as a tour guide for the visitor to familiarize themselves with the KL Sentral surroundings and architecture. 2004 Thesis NonPeerReviewed text en http://ir.uitm.edu.my/id/eprint/938/1/TD_AINUN%20MAZIAH%20SAIDINA%20OMAR%20CS%2004_5%201.pdf Saidina omar, Ainun Maziah (2004) The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar. Degree thesis, Universiti Teknologi MARA.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Programming. Rule-based programming. Backtrack programming
spellingShingle Programming. Rule-based programming. Backtrack programming
Saidina omar, Ainun Maziah
The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar
description The acceptance of 3D product in the market is now gaining significant momentum. Nowadays, there are abundance of respectable 3D product on the market, which is applied to various fields including entertainment, training, planning, e-commerce, and data visualization. This thesis project is about implementing 3D model of the selected object, which is the KL Sentral building. This project was developed using such a technology by focusing on the KL Sentral building as the experimental model. There is a big contrast between 2D and 3D product. It was proven that 3D product have the ability to attract more user than conventional 2D product. However 3D product is not easy to develop as compared to the 2D product. This project provide us with ideas and processes involved in order to make interactive 3D product and what has to be considered to make it a successful one. It is hope that this simulation approach will reflect the user of the KL Sentral's towards attitudes, perspectives and belief in order to familiarize themselves with the KL Sentral environment and facilities without wasting their time and confidence. To develop this project, Softimage XSI 4.0 was used to develop the 3D model, Macromedia Director MX as the platform, Macromedia Firework and SwishMax to develop attractive elements. Those software were chosen because of their compatibility performance and reliability. This project can be used as a tour guide for the visitor to familiarize themselves with the KL Sentral surroundings and architecture.
format Thesis
author Saidina omar, Ainun Maziah
author_facet Saidina omar, Ainun Maziah
author_sort Saidina omar, Ainun Maziah
title The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar
title_short The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar
title_full The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar
title_fullStr The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar
title_full_unstemmed The KL sentral virtua reality simulation / Ainun Maziah Saidina Omar
title_sort kl sentral virtua reality simulation / ainun maziah saidina omar
publishDate 2004
url http://ir.uitm.edu.my/id/eprint/938/1/TD_AINUN%20MAZIAH%20SAIDINA%20OMAR%20CS%2004_5%201.pdf
http://ir.uitm.edu.my/id/eprint/938/
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score 13.252575