Students’ perceptions towards the use of gamification
The Higher education system has been facing some difficulties to attract the millennial generation in engaging within the classroom setting using the traditional face-to-face learning environment, leading to other problematic issues in the long run. Millennial students often get bored, less motivate...
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主要な著者: | Khuzzan, S.M.S., Harun, N.Z., Hanid, Mahanim, Habib, S.N.H.A. |
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フォーマット: | 論文 |
出版事項: |
CA and CC Press AB
2021
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主題: | |
オンライン・アクセス: | http://eprints.um.edu.my/36160/ https://www.scopus.com/inward/record.uri?eid=2-s2.0-85123447480&doi=10.37178%2fca-c.21.5.045&partnerID=40&md5=d136dfe0290ce172a433e03cd8d29e95 |
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