STUDENT’S PERFORMANCE THROUGH GAMIFICATION IMPLEMENTATION IN TEACHING AND LEARNING ACTIVITIES IN QUANTITY SURVEYING PROGRAMME, UNIMAS

Gamification is one of the most significant innovations in technology for interaction between people. Thus, it is not surprising that gamification has been discussed and introduced especially in the field of education in promoting and sustaining engagement in class. To helps the education sector i...

وصف كامل

محفوظ في:
التفاصيل البيبلوغرافية
المؤلفون الرئيسيون: Sitti Diana, Tamjehi, Nadia, Zaini, Siti Syariazulfa, Kamaruddin, Afzan, Ahmad Zaini
التنسيق: مقال
اللغة:English
منشور في: Academia Industry Networks 2022
الموضوعات:
الوصول للمادة أونلاين:http://ir.unimas.my/id/eprint/40459/1/STUDENT%E2%80%99S%20PERFORMANCE%20-%20Copy.pdf
http://ir.unimas.my/id/eprint/40459/
https://myjms.mohe.gov.my/index.php/ijeap/article/view/19622
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