STUDENT’S PERFORMANCE THROUGH GAMIFICATION IMPLEMENTATION IN TEACHING AND LEARNING ACTIVITIES IN QUANTITY SURVEYING PROGRAMME, UNIMAS
Gamification is one of the most significant innovations in technology for interaction between people. Thus, it is not surprising that gamification has been discussed and introduced especially in the field of education in promoting and sustaining engagement in class. To helps the education sector i...
محفوظ في:
المؤلفون الرئيسيون: | , , , |
---|---|
التنسيق: | مقال |
اللغة: | English |
منشور في: |
Academia Industry Networks
2022
|
الموضوعات: | |
الوصول للمادة أونلاين: | http://ir.unimas.my/id/eprint/40459/1/STUDENT%E2%80%99S%20PERFORMANCE%20-%20Copy.pdf http://ir.unimas.my/id/eprint/40459/ https://myjms.mohe.gov.my/index.php/ijeap/article/view/19622 |
الوسوم: |
إضافة وسم
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
|
كن أول من يترك تعليقا!