Gamification in Learning : Students’ Motivation and Cognitive Engagement in Learning Business Using Quizizz

Gamification has received extensive research attention within the context of language and scientific courses, involving the integration of game-based features into non-gaming scenarios to enhance user experience and engagement with technology. However, contradictory findings have emerged in student...

全面介绍

Saved in:
书目详细资料
Main Authors: Zainun Amirah, Zainudin, Norehan, Zulkiply
格式: Article
语言:English
出版: AJUE 2023
主题:
在线阅读:http://ir.unimas.my/id/eprint/43536/6/Gamification.pdf
http://ir.unimas.my/id/eprint/43536/
https://myjms.mohe.gov.my/index.php/AJUE/article/view/24928
https://doi.org/10.24191/ajue.v19i4.24928
标签: 添加标签
没有标签, 成为第一个标记此记录!