A case study of game design: from idea to implementation
The purpose of this study is to explore how new students taking the subject of computer games design game development as an artifact based on the idea of individually and collectively. To achieve the goal, we kept track on students' progress to design a game based on their skills and knowledge...
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主要な著者: | , |
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フォーマット: | 論文 |
言語: | English |
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Universiti Teknologi Malaysia
2014
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オンライン・アクセス: | http://eprints.utem.edu.my/id/eprint/14434/1/2014-2-1-5-Ibrahim.pdf http://eprints.utem.edu.my/id/eprint/14434/ http://ijidm.org/ |
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