Gamification strategy to support self-directed learning in an online learning environment

This research measures the effect of gamification on learners’ academic performance, investigate their self-directed learning level within an online gamification learning environment and identify the relationship between learners self-directed learning level and their gamification learning experienc...

詳細記述

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書誌詳細
主要な著者: Palaniappan, Kavitha, Md. Noor, Norah
フォーマット: 論文
言語:English
出版事項: International Association of Online Engineering 2022
主題:
オンライン・アクセス:http://eprints.utm.my/id/eprint/101075/1/NorahMdNoor2022_GamificationStrategytoSupportSelfDirected.pdf
http://eprints.utm.my/id/eprint/101075/
http://dx.doi.org/10.3991/ijet.v17i03.27489
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