Comparing the effects of gamification to user engagement in stress management application.

The increasing accessibility of mobile technology makes it easier for users to use health related applications to combat health issues. In addition to this, gamification has been widely used to increase the engagement between user and application. This study provides an insight into how gamification...

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書誌詳細
主要な著者: Haris Fadzillah, Nurhafiyah Hazwani, Othman, Nur Zuraifah Syazrah, Ghazali, Masitah, Ismail, Nor Azman
フォーマット: 論文
言語:English
出版事項: Semarak Ilmu Publishing 2023
主題:
オンライン・アクセス:http://eprints.utm.my/108552/1/NurhafiyahHazwaniHarisFadzillah2023_ComparingtheEffectsofGamificationtoUserEngagement.pdf
http://eprints.utm.my/108552/
http://dx.doi.org/10.37934/araset.30.1.290302
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