Students engagement and development of generic skills in gamified hybrid service-learning course
Hybrid Service-Learning, an emerging trend of combining co-cur-riculum course embedded with service-learning instructional strategies in online settings, has increasingly gained popularity, as many service-learning educators are moving into online platforms. The ongoing COVID-19 pandemic has accentu...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
International Association of Online Engineering
2021
|
Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/96368/1/Mohd.ShafieRosli2021_StudentsEngagementandDevelopmentofGenericSkills.pdf http://eprints.utm.my/id/eprint/96368/ http://dx.doi.org/10.3991/ijet.v16i24.27481 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
my.utm.96368 |
---|---|
record_format |
eprints |
spelling |
my.utm.963682022-07-18T10:11:01Z http://eprints.utm.my/id/eprint/96368/ Students engagement and development of generic skills in gamified hybrid service-learning course Yusof, Azizah Atan, Noor Azean Harun, Jamalludin Rosli, Mohd. Shafie Abd. Majid, Umi Mastura LB Theory and practice of education Hybrid Service-Learning, an emerging trend of combining co-cur-riculum course embedded with service-learning instructional strategies in online settings, has increasingly gained popularity, as many service-learning educators are moving into online platforms. The ongoing COVID-19 pandemic has accentuated its needs, thus forcing education systems worldwide to find alternatives to face-to-face instructions, one of them being Hybrid Service-Learning. This has prompted many researchers to attempt utilising gamification in online courses to increase students’ engagement. The purpose of this research was to report a Gamified Hybrid Service-Learning (GAMYSEL) through students’ level of engagement proposed by Schlechty, used as a data classification to compare students’ scorings in their earning of points, badges, level and leaderboards. The results of the study indicated that, the students’ levels of engagement were relatively high through Advocacy Hybrid-Service Learning approach, where majority of them achieved the Strategic Compliance and Optimal Engagement categories. The students’ generic skills were further analysed with one-way repeated measures ANOVA and it was discovered that, GAMYSEL had positive impacts in developing these skills in five stages of service-learning. Both of these findings suggest that student’s engagement and generic skills had a significant effect on students learning after the use of GAMYSEL. International Association of Online Engineering 2021 Article PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/96368/1/Mohd.ShafieRosli2021_StudentsEngagementandDevelopmentofGenericSkills.pdf Yusof, Azizah and Atan, Noor Azean and Harun, Jamalludin and Rosli, Mohd. Shafie and Abd. Majid, Umi Mastura (2021) Students engagement and development of generic skills in gamified hybrid service-learning course. International Journal of Emerging Technologies in Learning, 16 (24). pp. 220-243. ISSN 1868-8799 http://dx.doi.org/10.3991/ijet.v16i24.27481 |
institution |
Universiti Teknologi Malaysia |
building |
UTM Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Teknologi Malaysia |
content_source |
UTM Institutional Repository |
url_provider |
http://eprints.utm.my/ |
language |
English |
topic |
LB Theory and practice of education |
spellingShingle |
LB Theory and practice of education Yusof, Azizah Atan, Noor Azean Harun, Jamalludin Rosli, Mohd. Shafie Abd. Majid, Umi Mastura Students engagement and development of generic skills in gamified hybrid service-learning course |
description |
Hybrid Service-Learning, an emerging trend of combining co-cur-riculum course embedded with service-learning instructional strategies in online settings, has increasingly gained popularity, as many service-learning educators are moving into online platforms. The ongoing COVID-19 pandemic has accentuated its needs, thus forcing education systems worldwide to find alternatives to face-to-face instructions, one of them being Hybrid Service-Learning. This has prompted many researchers to attempt utilising gamification in online courses to increase students’ engagement. The purpose of this research was to report a Gamified Hybrid Service-Learning (GAMYSEL) through students’ level of engagement proposed by Schlechty, used as a data classification to compare students’ scorings in their earning of points, badges, level and leaderboards. The results of the study indicated that, the students’ levels of engagement were relatively high through Advocacy Hybrid-Service Learning approach, where majority of them achieved the Strategic Compliance and Optimal Engagement categories. The students’ generic skills were further analysed with one-way repeated measures ANOVA and it was discovered that, GAMYSEL had positive impacts in developing these skills in five stages of service-learning. Both of these findings suggest that student’s engagement and generic skills had a significant effect on students learning after the use of GAMYSEL. |
format |
Article |
author |
Yusof, Azizah Atan, Noor Azean Harun, Jamalludin Rosli, Mohd. Shafie Abd. Majid, Umi Mastura |
author_facet |
Yusof, Azizah Atan, Noor Azean Harun, Jamalludin Rosli, Mohd. Shafie Abd. Majid, Umi Mastura |
author_sort |
Yusof, Azizah |
title |
Students engagement and development of generic skills in gamified hybrid service-learning course |
title_short |
Students engagement and development of generic skills in gamified hybrid service-learning course |
title_full |
Students engagement and development of generic skills in gamified hybrid service-learning course |
title_fullStr |
Students engagement and development of generic skills in gamified hybrid service-learning course |
title_full_unstemmed |
Students engagement and development of generic skills in gamified hybrid service-learning course |
title_sort |
students engagement and development of generic skills in gamified hybrid service-learning course |
publisher |
International Association of Online Engineering |
publishDate |
2021 |
url |
http://eprints.utm.my/id/eprint/96368/1/Mohd.ShafieRosli2021_StudentsEngagementandDevelopmentofGenericSkills.pdf http://eprints.utm.my/id/eprint/96368/ http://dx.doi.org/10.3991/ijet.v16i24.27481 |
_version_ |
1739828069624971264 |
score |
13.252575 |