Malware awareness tool for internet safety using gamification techniques
Malwares are detrimental to those who are ignorant of their existence. However, the adverse effects of malwares can be easily avoided by being aware of Internet safety. In this paper, a malware awareness tool targeted for university students was developed. The Game Development Lifecycle (GDLC) model...
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主要な著者: | , , , , , |
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フォーマット: | Conference or Workshop Item |
言語: | English |
出版事項: |
2021
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オンライン・アクセス: | http://eprints.utm.my/id/eprint/98080/1/AdilaFirdausArbain2021_MalwareAwarenessToolforInternetSafety.pdf http://eprints.utm.my/id/eprint/98080/ http://dx.doi.org/10.1088/1742-6596/1874/1/012023 |
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