Malware awareness tool for internet safety using gamification techniques

Malwares are detrimental to those who are ignorant of their existence. However, the adverse effects of malwares can be easily avoided by being aware of Internet safety. In this paper, a malware awareness tool targeted for university students was developed. The Game Development Lifecycle (GDLC) model...

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書誌詳細
主要な著者: Omar, Nurul Suraya, Mohd. Foozy, Cik Feresa, A. Hamid, Isredza Rahmi, Hafit, Hanayanti, Arbain, Adila Firdaus, Shamala, Palaniappan
フォーマット: Conference or Workshop Item
言語:English
出版事項: 2021
主題:
オンライン・アクセス:http://eprints.utm.my/id/eprint/98080/1/AdilaFirdausArbain2021_MalwareAwarenessToolforInternetSafety.pdf
http://eprints.utm.my/id/eprint/98080/
http://dx.doi.org/10.1088/1742-6596/1874/1/012023
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