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Accustomed to Computational Thinking Through Gamification of Learning Model.

Gamification involves game-thinking and game mechanics llrocess to eucourage user engagement and influencing thern to solve problems. Camification of education means the use of video game mechanics and dynamrcs as a strategy to inl'use ordinary activities or processes to sllpport 21st centur...

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Main Authors: Shariful Hafizi, Md Hanafiah, Mohd Zaki, Mohd Amin, Kamarul Shukri, Mat Teh, Norzehan, A.Karim
格式: Conference or Workshop Item
語言:English
出版: 2017
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在線閱讀:http://eprints.unisza.edu.my/859/1/FH03-FKI-18-13321.pdf
http://eprints.unisza.edu.my/859/
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