Gamification in Learning : Students’ Motivation and Cognitive Engagement in Learning Business Using Quizizz
Gamification has received extensive research attention within the context of language and scientific courses, involving the integration of game-based features into non-gaming scenarios to enhance user experience and engagement with technology. However, contradictory findings have emerged in student...
محفوظ في:
المؤلفون الرئيسيون: | Zainun Amirah, Zainudin, Norehan, Zulkiply |
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التنسيق: | مقال |
اللغة: | English |
منشور في: |
AJUE
2023
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الموضوعات: | |
الوصول للمادة أونلاين: | http://ir.unimas.my/id/eprint/43536/6/Gamification.pdf http://ir.unimas.my/id/eprint/43536/ https://myjms.mohe.gov.my/index.php/AJUE/article/view/24928 https://doi.org/10.24191/ajue.v19i4.24928 |
الوسوم: |
إضافة وسم
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