Students’ educational game acceptance in higher education in Saudi Arabia

Studies on educational games (EG) have shown growing interest among researchers due to the potential and preferences of the younger generation. Games technology is among the most popular forms of technology nowadays with billions of transactions yearly. Compared to traditional learning, games have f...

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書誌詳細
主要な著者: Aljuaid, Nada Mansour, Ibrahim, Roslina, Maarop, Nurazean, Razami, Husna Hafiza
フォーマット: 論文
出版事項: Roman Science Publications 2022
主題:
オンライン・アクセス:http://eprints.utm.my/id/eprint/98629/
https://romanpub.com/resources/ijaet%20v4-2-2022-03_pagenumber.pdf
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