Gamification element through massive open online courses in TVET: an analysis using analytic hierarchy process
MOOC stands for Massive Open Online Course which is an online course aimed at unlimited participation and open access via the web. In this paper, we present a study to determine the best gamification mechanics suitable for Technical and Vocational Education and Training (TVET) learning since various...
Saved in:
Main Authors: | Mohd Yusoff, Azizul, Salam, Sazilah, Mohamad, Siti Nurul Mahfuzah, Daud, Rafizah |
---|---|
Format: | Article |
Language: | English |
Published: |
American Scientific Publishers
2017
|
Subjects: | |
Online Access: | http://eprints.utem.edu.my/id/eprint/22709/2/Gamification%20Element%20Through%20Massive%20Open%20Online%20Courses%20in%20TVET.pdf http://eprints.utem.edu.my/id/eprint/22709/ https://www.ingentaconnect.com/content/asp/asl/2017/00000023/00000009/art00130 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Fuzzy analytic hierarchy process approach: Uncover the motivating gamification elements for massive open online courses (MOOCS)
by: Ling, Nie Hui
Published: (2017) -
Modeling a mobile gamification model to increase student engagement: an analysis using analytic hierarchy process
by: Daud, Rafizah, et al.
Published: (2017) -
Investigating Learning Styles For Adaptive Massive Open Online Course (MOOC) Learning
by: Hashim, Hasmaini, et al.
Published: (2017) -
A Review On Massive Open Online Courses (MOOCs) TVET Design For Lecturers
by: Raja Rosly, Raja Norhafiza, et al.
Published: (2018) -
Benefits And Challenges Of Massive Open Online Courses
by: Chiam , Chooi Chea
Published: (2016)