Gamification of Kahoot! Boosts Students’ Motivation in ESL Classroom

This paper analyzed the effectiveness of using Students Response System namely Kahoot! to activate students’ motivation and engagement in learning English as a Second Language (ESL) at a college. A survey method was used in this study with the purpose to find out and investigate the students’ perspe...

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Main Authors: Daud, Rosmawati Mohd, Jusoh, Juhari Sham
其他作者: Kadir, Nadhrah A
格式: Book Section
语言:English
出版: School of Social Sciences, USM 2017
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在线阅读:http://eprints.usm.my/41186/1/ART_102.pdf
http://eprints.usm.my/41186/
http://www.sspis.usm.my
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